Lightsoft Assembler
A Mac/PPC based assembler, good for hard core programmers who don't know how to say no to optimization.
http://www.lightsoft.co.uk/
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OpenGL on the Macintosh (Apple Developer)
OpenGL library for 3D graphics, with SDK available for download.
http://developer.apple.com/opengl/
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Apple Developer - Developing Games for Macintosh
Straight from the horse's mouth. The 'official' site of Macintosh game programming. Lots of good links, official news, and information on Mac Game Programming.
http://developer.apple.com/games/
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iDevGames.com
Features source code for Mac games and encourages submissions.
http://www.idevgames.com/
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Game Sprocket Intro
Mac Tech's intro to programming using Apple's Sprockets.
http://www.mactech.com/articles/mactech/Vol.13/13.02/GameSprocketIntro/
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Ten Tips For Mac Game Developers
Article from Mac Tech.
http://www.mactech.com/articles/develop/issue_17/114-118_Game.html
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Game Controls for QuickDraw 3D
Article from Mac Tech.
http://www.mactech.com/articles/develop/issue_27/mcbride.html
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OpenPlay
The open source networking package by Apple. Originally from Myth II. Win95 and MacOS versions.
http://publicsource.apple.com/projects/openplay/
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Inkubator Project
An open-source collaboration between experienced and inexperienced Macintosh game developers.
http://inkubator.idevgames.com
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SpriteWorld
A collection of routines and tools that programmers can use to implement sprite animations in games. Full source code is provided.
http://www.spriteworld.org
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