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Fusner's Raytracing Grimore  
Contains raytracing philosophy, tips and sample source code for objects and textures.
http://www.enter.net/~cfusner/tutorial/tutorial.html
Home / Software / Graphics / 3D / Animation and Design Tools / POV-Ray / FAQs, Help, and Tutorials /

POV Ray Tips  
Many useful tips, tricks and techniques for POV-Ray.
http://www.geocities.com/SoHo/Gallery/2006/povhome.htm
Home / Software / Graphics / 3D / Animation and Design Tools / POV-Ray / FAQs, Help, and Tutorials /

Persistence of Text  
Great introductory material on POV-Ray including information for Macintosh users
http://www.hoboes.com/html/NetLife/POV/
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Ib Rasmussen's  
Mini tutorial on the use of POV-Rays built-in wood textures.
http://home4.inet.tele.dk/ibras/povtips/povwood.htm
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The Online POV-Ray Tutorial  
Excellent resource for POV-Ray users, from novice to expert. It is well designed and documented.
http://library.thinkquest.org/3285/
Home / Software / Graphics / 3D / Animation and Design Tools / POV-Ray / FAQs, Help, and Tutorials /

Daylon Graphics - Leveller  
Tutorial hosted by the creator of the program Leveller explains how to create a vegetated landscape scene using the Leveller heightfield editor and POV-Ray.
http://www.daylongraphics.com/products/leveller/tut/forest/index.htm
Home / Software / Graphics / 3D / Animation and Design Tools / POV-Ray / FAQs, Help, and Tutorials /

The POV Bicubic Mesh Tutorial  
Learn how to use bicubics in POV Ray.
http://www-personal.umich.edu/~jeffab/bicubic.html
Home / Software / Graphics / 3D / Animation and Design Tools / POV-Ray / FAQs, Help, and Tutorials /

Paul Bourke  
Hints, tips, and tutorials for PovRay, MegaPov and MegaPovPlus.
http://astronomy.swin.edu.au/~pbourke/povray/
Home / Software / Graphics / 3D / Animation and Design Tools / POV-Ray / FAQs, Help, and Tutorials /

Introduction to POV-Ray Animation  
This Introduction is to help you get started it will not on the other hand explain every possible option nor will it turn you into a master over night.
http://www.puzzlecraft.com/cm/intro.html
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Rune's Blob Tutorial  
Tutorial explains how the threshold, the strength, and the radius values in blobs work, and a few tips are given that can make it easier to work with blobs in POV-Ray.
http://runevision.com/3d/blobs/
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