Kyra
A simple, fully featured, industrial strength sprite engine written in C++. [Free for non-commercial use.]
http://www.GrinningLizard.com/kyra/
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libksd
A cross-platform game framework (written in C++) that would allow you write your game once and compile it for multiple operating systems and environments, including: Linux/X11, Linux/SVGAlib, MacOs, Windows, and BeOs. [Open Source - LGPL]
http://libksd.sourceforge.net/
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Roger's SDL Tutorials
Learn how to use SDL_Mixer, and SDL_RWops.
http://kekkai.org/roger/sdl/
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SDL_gui
A library written in C++ for displaying and controlling user interface elements in an SDL application.
http://www.newimage.com/~rhk/SDL_gui/
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Documentation Project
Extensive guide, tutorial, and reference with examples for the library as a whole and the individual methods.
http://sdldoc.csn.ul.ie/
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GFX with SDL
A SDL page for beginner's. Tutorials on how to: initialize SDL, load and display images, and how to load sprites.
http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/gfxsdl/index
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SDLMappy
Library that uses 2D tiles based maps created by Mappy. It allows layer transparency, animations, and the creation of up to eight different layers.
http://membres.lycos.fr/edorul/SDLMappye.htm
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SDLSprite
This C++ class contains the data and functions required to display animated sprites from a BMP file.
http://membres.lycos.fr/edorul/Othere.htm
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EZ2D
A 2D game engine. It uses SDL as its main API (sorry DirectX users), but very little knowledge of SDL is actually required.
http://ez2d.sourceforge.net/
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ZXLIB
An object-orientated C++ library for writing 2D games of the sort which used to abound on the ZX Spectrum and its contemporaries. ZXLIB is based on SDL.
http://www.hogweed.org/zxlib/
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